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loiconair

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Messages posté(e)s par loiconair

  1. Bonjour à tous et à toutes ! 

    Je souhaites vous informer que nous organisons une Nuit des Jeux sur Habfun ce Samedi 21 Avril 2018 à 21H.

    Pleins de lots à gagner :

    Le Top 1 remportera : Un grade VIP (1 mois) + 10 000 Diamants + Le badge Nuit des Jeux + 5 rares au choix + Un jeu Steam d'une valeur de 15€

    Le Top 2 remportera : Un grade VIP (1 mois) + 1000 Diamants + Le badge nuit des Jeux + 5 rares au choix.

    Le Top 3 remportera : 10 000 Diamants + Le badge nuit des Jeux.

     

    Nous rejoindre : https://habfun.fr/

     

    Bonne chance à tous

    • J'aime 1
  2. Il y a 8 heures, Monde a dit :

    Rend toi dans "UserDataFactory.cs" et essaye de voir si t'as une ligne du genre

     

    
    if (user.Rank >= 6) //Changer le rank
    friends.Add(0x7fffffff, new MessengerBuddy(0x7fffffff, "Staff Chat", "hr-831-45.fa-1206-91.sh-290-1331.ha-3129-100.hd-180-2.cc-3039-73.ch-3215-92.lg-270-73", "Solo Staffs", 0, true, false)); return new UserData(UserId, Achievements, favouritedRooms, ignores, badges, friends, requests, rooms, quests, user, Relationships);

     

     

    Parce que ça peut changer en fonction de comment ça a était coder dans l'ému, moi j'ai pas coder pareil, mais vérifie déjà ça

    Voici mon fichier UserDataFactory : Je ne trouve pas la ligne que tu m'a donné.

    using System;
    using System.Data;
    using System.Collections;
    using System.Collections.Generic;
    using System.Collections.Concurrent;
    
    using Plus.Core;
    using Plus.HabboHotel.Catalog;
    using Plus.HabboHotel.Groups;
    using Plus.HabboHotel.Items;
    using Plus.HabboHotel.Rooms.AI;
    using Plus.HabboHotel.Rooms;
    using Plus.HabboHotel.Users.Badges;
    using Plus.HabboHotel.Achievements;
    using Plus.HabboHotel.Users.Inventory;
    using Plus.HabboHotel.Users.Messenger;
    using Plus.HabboHotel.Users.Relationships;
    using Plus.HabboHotel.Users.Authenticator;
    
    using Plus.Database.Interfaces;
    
    
    namespace Plus.HabboHotel.Users.UserDataManagement
    {
        public class UserDataFactory
        {
            public static UserData GetUserData(string SessionTicket, out byte errorCode)
            {
                int UserId;
                DataRow dUserInfo = null;
                DataTable dAchievements = null;
                DataTable dFavouriteRooms = null;
                DataTable dIgnores = null;
                DataTable dBadges = null;
                DataTable dEffects = null;
                DataTable dFriends = null;
                DataTable dGroupChats = null;
                DataTable dRequests = null;
                DataTable dRooms = null;
                DataTable dQuests = null;
                DataTable dRelations = null;
                DataRow UserInfo = null;
    
                using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
                {
                    dbClient.SetQuery("SELECT `id`,`username`,`rank`,`motto`,`look`,`gender`,`last_online`,`credits`,`activity_points`,`home_room`,`block_newfriends`,`hide_online`,`hide_inroom`,`vip`,`account_created`,`vip_points`,`machine_id`,`volume`,`chat_preference`,`focus_preference`, `pets_muted`,`bots_muted`,`advertising_report_blocked`,`last_change`,`gotw_points`,`ignore_invites`,`time_muted`,`allow_gifts`,`friend_bar_state`,`disable_forced_effects`,`allow_mimic`,`rank_vip`,`helper_level` FROM `users` WHERE `auth_ticket` = @sso LIMIT 1");
                    dbClient.AddParameter("sso", SessionTicket);
                    dUserInfo = dbClient.getRow();
    
                    if (dUserInfo == null)
                    {
                        errorCode = 1;
                        return null;
                    }
    
                    UserId = Convert.ToInt32(dUserInfo["id"]);
                    if (PlusEnvironment.GetGame().GetClientManager().GetClientByUserID(UserId) != null)
                    {
                        errorCode = 2;
                        PlusEnvironment.GetGame().GetClientManager().GetClientByUserID(UserId).Disconnect();
                        return null;
                    }
    
                    dbClient.SetQuery("SELECT `group`,`level`,`progress` FROM `user_achievements` WHERE `userid` = '" + UserId + "'");
                    dAchievements = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT room_id FROM user_favorites WHERE `user_id` = '" + UserId + "'");
                    dFavouriteRooms = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT ignore_id FROM user_ignores WHERE `user_id` = '" + UserId + "'");
                    dIgnores = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT `badge_id`,`badge_slot` FROM user_badges WHERE `user_id` = '" + UserId + "'");
                    dBadges = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT `effect_id`,`total_duration`,`is_activated`,`activated_stamp` FROM user_effects WHERE `user_id` = '" + UserId + "'");
                    dEffects = dbClient.getTable();
    
                    dbClient.SetQuery(
                        "SELECT users.id,users.username,users.motto,users.look,users.last_online,users.hide_inroom,users.hide_online " +
                        "FROM users " +
                        "JOIN messenger_friendships " +
                        "ON users.id = messenger_friendships.user_one_id " +
                        "WHERE messenger_friendships.user_two_id = " + UserId + " " +
                        "UNION ALL " +
                        "SELECT users.id,users.username,users.motto,users.look,users.last_online,users.hide_inroom,users.hide_online " +
                        "FROM users " +
                        "JOIN messenger_friendships " +
                        "ON users.id = messenger_friendships.user_two_id " +
                        "WHERE messenger_friendships.user_one_id = " + UserId);
                    dFriends = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT group_id,rank FROM group_memberships WHERE user_id=@id");
                    dbClient.AddParameter("id", UserId);
                    dGroupChats = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT messenger_requests.from_id,messenger_requests.to_id,users.username FROM users JOIN messenger_requests ON users.id = messenger_requests.from_id WHERE messenger_requests.to_id = " + UserId);
                    dRequests = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT * FROM rooms WHERE `owner` = '" + UserId + "' LIMIT 150");
                    dRooms = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT `quest_id`,`progress` FROM user_quests WHERE `user_id` = '" + UserId + "'");
                    dQuests = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT `id`,`user_id`,`target`,`type` FROM `user_relationships` WHERE `user_id` = '" + UserId + "'");
                    dRelations = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT * FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                    UserInfo = dbClient.getRow();
                    if (UserInfo == null)
                    {
                        dbClient.RunQuery("INSERT INTO `user_info` (`user_id`) VALUES ('" + UserId + "')");
    
                        dbClient.SetQuery("SELECT * FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                        UserInfo = dbClient.getRow();
                    }
    
                    dbClient.RunQuery("UPDATE `users` SET `online` = '1', `auth_ticket` = '' WHERE `id` = '" + UserId + "' LIMIT 1");
                }
    
                ConcurrentDictionary<string, UserAchievement> Achievements = new ConcurrentDictionary<string, UserAchievement>();
                foreach (DataRow dRow in dAchievements.Rows)
                {
                    Achievements.TryAdd(Convert.ToString(dRow["group"]), new UserAchievement(Convert.ToString(dRow["group"]), Convert.ToInt32(dRow["level"]), Convert.ToInt32(dRow["progress"])));
                }
    
                List<int> favouritedRooms = new List<int>();
                foreach (DataRow dRow in dFavouriteRooms.Rows)
                {
                    favouritedRooms.Add(Convert.ToInt32(dRow["room_id"]));
                }
    
                List<int> ignores = new List<int>();
                foreach (DataRow dRow in dIgnores.Rows)
                {
                    ignores.Add(Convert.ToInt32(dRow["ignore_id"]));
                }
    
                List<Badge> badges = new List<Badge>();
                foreach (DataRow dRow in dBadges.Rows)
                {
                    badges.Add(new Badge(Convert.ToString(dRow["badge_id"]), Convert.ToInt32(dRow["badge_slot"])));
                }
    
                Dictionary<int, MessengerBuddy> friends = new Dictionary<int, MessengerBuddy>();
                foreach (DataRow dRow in dFriends.Rows)
                {
                    int friendID = Convert.ToInt32(dRow["id"]);
                    string friendName = Convert.ToString(dRow["username"]);
                    string friendLook = Convert.ToString(dRow["look"]);
                    string friendMotto = Convert.ToString(dRow["motto"]);
                    int friendLastOnline = Convert.ToInt32(dRow["last_online"]);
                    bool friendHideOnline = PlusEnvironment.EnumToBool(dRow["hide_online"].ToString());
                    bool friendHideRoom = PlusEnvironment.EnumToBool(dRow["hide_inroom"].ToString());
    
                    if (friendID == UserId)
                        continue;
    
                    if (!friends.ContainsKey(friendID))
                        friends.Add(friendID, new MessengerBuddy(friendID, friendName, friendLook, friendMotto, friendLastOnline, friendHideOnline, friendHideRoom));
                }
    
                Dictionary<int, MessengerBuddy> groupchat = new Dictionary<int, MessengerBuddy>();
                Group group = null;
                foreach (DataRow dRow in dGroupChats.Rows)
                {
                    int groupID = Convert.ToInt32(dRow["group_id"]);
                   
                    if (!PlusEnvironment.GetGame().GetGroupManager().TryGetGroup(groupID, out group))
                        continue;
                    if (!groupchat.ContainsKey(groupID) && group.GroupChatEnabled)
                        groupchat.Add(groupID, new MessengerBuddy(groupID));
                }
    
                Dictionary<int, MessengerRequest> requests = new Dictionary<int, MessengerRequest>();
                foreach (DataRow dRow in dRequests.Rows)
                {
                    int receiverID = Convert.ToInt32(dRow["from_id"]);
                    int senderID = Convert.ToInt32(dRow["to_id"]);
    
                    string requestUsername = Convert.ToString(dRow["username"]);
    
                    if (receiverID != UserId)
                    {
                        if (!requests.ContainsKey(receiverID))
                            requests.Add(receiverID, new MessengerRequest(UserId, receiverID, requestUsername));
                    }
                    else
                    {
                        if (!requests.ContainsKey(senderID))
                            requests.Add(senderID, new MessengerRequest(UserId, senderID, requestUsername));
                    }
                }
    
                List<RoomData> rooms = new List<RoomData>();
                foreach (DataRow dRow in dRooms.Rows)
                {
                    rooms.Add(PlusEnvironment.GetGame().GetRoomManager().FetchRoomData(Convert.ToInt32(dRow["id"]), dRow));
                }
    
                Dictionary<int, int> quests = new Dictionary<int, int>();
                foreach (DataRow dRow in dQuests.Rows)
                {
                    int questId = Convert.ToInt32(dRow["quest_id"]);
    
                    if (quests.ContainsKey(questId))
                        quests.Remove(questId);
    
                    quests.Add(questId, Convert.ToInt32(dRow["progress"]));
                }
    
                Dictionary<int, Relationship> Relationships = new Dictionary<int, Relationship>();
                foreach (DataRow Row in dRelations.Rows)
                {
                    if (friends.ContainsKey(Convert.ToInt32(Row[2])))
                        Relationships.Add(Convert.ToInt32(Row[2]), new Relationship(Convert.ToInt32(Row[0]), Convert.ToInt32(Row[2]), Convert.ToInt32(Row[3].ToString())));
                }
    
                Habbo user = HabboFactory.GenerateHabbo(dUserInfo, UserInfo);
    
                dUserInfo = null;
                dAchievements = null;
                dFavouriteRooms = null;
                dIgnores = null;
                dBadges = null;
                dEffects = null;
                dFriends = null;
                dRequests = null;
                dRooms = null;
                dRelations = null;
    
                errorCode = 0;
    
    
                if (user.GetPermissions().HasCommand("staff_chat"))
                    groupchat.Add(-0x7fffffff, new MessengerBuddy(true));
    
                return new UserData(UserId, Achievements, favouritedRooms, ignores, badges, friends, groupchat, requests, rooms, quests, user, Relationships);
            }
    
            public static UserData GetUserData(int UserId)
            {
                DataRow dUserInfo = null;
                DataRow UserInfo = null;
                DataTable dRelations = null;
                DataTable dGroups = null;
    
                using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
                {
                    dbClient.SetQuery("SELECT `id`,`username`,`rank`,`motto`,`look`,`gender`,`last_online`,`credits`,`activity_points`,`home_room`,`block_newfriends`,`hide_online`,`hide_inroom`,`vip`,`account_created`,`vip_points`,`machine_id`,`volume`,`chat_preference`, `focus_preference`, `pets_muted`,`bots_muted`,`advertising_report_blocked`,`last_change`,`gotw_points`,`ignore_invites`,`time_muted`,`allow_gifts`,`friend_bar_state`,`disable_forced_effects`,`allow_mimic`,`rank_vip`,`helper_level` FROM `users` WHERE `id` = @id LIMIT 1");
                    dbClient.AddParameter("id", UserId);
                    dUserInfo = dbClient.getRow();
    
                    PlusEnvironment.GetGame().GetClientManager().LogClonesOut(Convert.ToInt32(UserId));
    
                    if (dUserInfo == null)
                        return null;
    
                    if (PlusEnvironment.GetGame().GetClientManager().GetClientByUserID(UserId) != null)
                        return null;
    
    
                    dbClient.SetQuery("SELECT * FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                    UserInfo = dbClient.getRow();
                    if (UserInfo == null)
                    {
                        dbClient.RunQuery("INSERT INTO `user_info` (`user_id`) VALUES ('" + UserId + "')");
    
                        dbClient.SetQuery("SELECT * FROM `user_info` WHERE `user_id` = '" + UserId + "' LIMIT 1");
                        UserInfo = dbClient.getRow();
                    }
    
                    dbClient.SetQuery("SELECT group_id,rank FROM group_memberships WHERE user_id=@id");
                    dbClient.AddParameter("id", UserId);
                    dGroups = dbClient.getTable();
    
                    dbClient.SetQuery("SELECT `id`,`target`,`type` FROM user_relationships WHERE user_id=@id");
                    dbClient.AddParameter("id", UserId);
                    dRelations = dbClient.getTable();
                }
    
                ConcurrentDictionary<string, UserAchievement> Achievements = new ConcurrentDictionary<string, UserAchievement>();
                List<int> FavouritedRooms = new List<int>();
                List<int> Ignores = new List<int>();
                List<Badge> Badges = new List<Badge>();
                Dictionary<int, MessengerBuddy> Friends = new Dictionary<int, MessengerBuddy>();
                Dictionary<int, MessengerBuddy> GroupChats = new Dictionary<int, MessengerBuddy>();
                Dictionary<int, MessengerRequest> FriendRequests = new Dictionary<int, MessengerRequest>();
                List<RoomData> Rooms = new List<RoomData>();
                Dictionary<int, int> Quests = new Dictionary<int, int>();
    
                Dictionary<int, Relationship> Relationships = new Dictionary<int, Relationship>();
                foreach (DataRow Row in dRelations.Rows)
                {
                    if (!Relationships.ContainsKey(Convert.ToInt32(Row["id"])))
                    {
                        Relationships.Add(Convert.ToInt32(Row["target"]), new Relationship(Convert.ToInt32(Row["id"]), Convert.ToInt32(Row["target"]), Convert.ToInt32(Row["type"].ToString())));
                    }
                }
    
                Habbo user = HabboFactory.GenerateHabbo(dUserInfo, UserInfo);
                return new UserData(UserId, Achievements, FavouritedRooms, Ignores, Badges, Friends, GroupChats, FriendRequests, Rooms, Quests, user, Relationships);
            }
        }
    }

     

  3. Suite à une demande des modérateurs, j'ai décidé de regrouper tous mes problèmes dans un seul post. :)

    Le voici !

     

    Rank 2 qui voit le staff chat  et qui reçoit les notifs quand il y a un pubeur :

    Comme indiqué dans le titre de ce paragraphe, les VIP (RANK 2) voient le staff chat et qui voit les notifs quand il y a un pubeur. Je souhaiterais donc leur sortir mais comment faire ?

     

    Rank 7 qui ne peux pas mettre de background : || RÉSOLU

    Les Rank 7 (Animateur) n'arrivent pas à valider les images sur les backgrounds. Je souhaiterais leur mettre l’accès.

     

    Guide Tools : 

    Je n'ai pas trouvé comment activer la Guide Tools, je pense ne pas en avoir, mais auriez-vous un lien ou en trouver une, et avec un tuto pour l'installer.

    image.png.274b8f826743fb9de3e27958e22417dc.png

    unknown.png?width=1026%26height=466&key=ebf804692f4c53639a7ebba854dda33f8ee90960eec34e440e2e23ec7ef42d52

     

    Enable : 

    J'ai voulu ajouter un enable au dessus de la tête mais impossible de le faire fonctionner, il reste invisible.

    image.png.80dbc9eecc0e504e04a047dba79472b0.png

     

    Merci à tous,

  4. Il y a 2 heures, Èsska (S-K) a dit :

    Configuration de l'émulateur. ( Tu risques pas d'aller loin si tu compte monter un "gros" projet sans savoir modifier les paramètres d'un émulateur et rajouter des choses. Bonne chance. )

    Je ne connais pas trop les r63c, c'est pour ça que j'apprends petit à petit.

    Merci

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